Introduction.- Surface Reflectance Overview.- Efficient SVBRDF acquisition with manifold bootstrapping.- Interactive SVBRDF Modeling from a Single Image.- Overview of Subsurface Light Transport.- Modeling subsurface light transport with the kernel Nystrom method.- Modeling and rendering subsurface scattering using diffusion equations.- Modeling textured translucent materials with lazy solid texture synthesis.- Overview of Material Fabrication.- Fabricating spatially-varying subsurface scattering.- Conclusion.
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