Designing a Modern Rendering Engine: Design Decisions and Implementation Details - Softcover

Bauchinger, Matthias

 
9783639439533: Designing a Modern Rendering Engine: Design Decisions and Implementation Details

Synopsis

Revision with unchanged content. The development of real-time rendering applications has become one of the most difficult software engineering areas due to the number and complexity of the needed techniques and algorithms involved. These software projects have in common that they need to structure the data in the main memory, process it and send it to the graphics device for rendering in an efficient way. These recurring and complex algorithms are provided by so called rendering engines to allow faster development of real-time rendering applications. This book describes the concepts and design decisions which form the basis for the development of the rendering engine presented in this document. Detailed information is provided on the interface to the graphics device, a novel effect framework and the implemented graph structures allowing efficient data traversal. This book is intended for software engineers and software architects in the field of graphics- and game programming.

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About the Author

Dipl.-Ing.: Graduated from the Technical University of Vienna with a specialization in 3D computer graphics. Currently working as game programmer at Sproing Interactive Media.

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Other Popular Editions of the Same Title

9783836465304: Designing a Modern Rendering Engine - Design Decisions and Implementation Details

Featured Edition

ISBN 10:  3836465302 ISBN 13:  9783836465304
Publisher: VDM Verlag Dr. Mueller E.K., 2008
Softcover