This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22–27, 2025.
The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.
The papers presented in these three volumes are organized in the following topical sections::
Part I: Designing and Developing Virtual Environments; UX in Virtual Environments
Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments
Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments
"synopsis" may belong to another edition of this title.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22 27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.The papers presented in these three volumes are organized in the following topical sections::Part I: Designing and Developing Virtual Environments; UX in Virtual EnvironmentsPart II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual EnvironmentsPart III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments 324 pp. Englisch. Seller Inventory # 9783031937118
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Paperback. Condition: new. Paperback. This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 2227, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.The papers presented in these three volumes are organized in the following topical sections:: Part I: Designing and Developing Virtual Environments; UX in Virtual EnvironmentsPart II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual EnvironmentsPart III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Seller Inventory # 9783031937118
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Taschenbuch. Condition: Neu. Virtual, Augmented and Mixed Reality | 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II | Jessie Y. C. Chen (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xx | Englisch | 2025 | Springer | EAN 9783031937118 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Seller Inventory # 133391296
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 2227, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.The papers presented in these three volumes are organized in the following topical sections::Part I: Designing and Developing Virtual Environments; UX in Virtual EnvironmentsPart II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual EnvironmentsPart III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual EnvironmentsSpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 324 pp. Englisch. Seller Inventory # 9783031937118