This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 – October 3, 2024.
The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design.
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Taschenbuch. Condition: Neu. Entertainment Computing - ICEC 2024 | 23rd IFIP TC 14 International Conference, ICEC 2024, Manaus, Brazil, September 30 - October 3, 2024, Proceedings | Pablo Figueroa (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xvi | Englisch | 2024 | Springer | EAN 9783031743528 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Seller Inventory # 130036041
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 - October 3, 2024.The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 472 pp. Englisch. Seller Inventory # 9783031743528
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Condition: Hervorragend. Zustand: Hervorragend | Seiten: 472 | Sprache: Englisch | Produktart: Bücher | This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 - October 3, 2024.The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design. Seller Inventory # 43107481/1
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Softcover. Condition: gut. 2024. Entertainment Computing - ICEC 2024 In deutscher Sprache. pages. Seller Inventory # BN479419