Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area.
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Penousal Machado is an Associate Professor at the Dept. of Informatics of the University of Coimbra in Portugal and scientific director of its Computational Design and Visualization Lab. His research interests include Computational Creativity, Evolutionary Computation, Artificial Intelligence, and Information Visualization. He has chaired related scientific events, including the Intl. Conf. on Computational Creativity (ICCC), the Intl. Conf. on Parallel Problem-Solving from Nature (PPSN), and EvoStar, the European Conf. on Bio-inspired Computing, and he is a member of related steering committees and editorial boards. Among his recognitions is the EvoStar Award for Outstanding Contribution to Evolutionary Computation in Europe. He has given invited keynotes on Evolutionary Computation, Visualization, and Art, his work was featured in the journal Leonardo and Wired magazine, and he has presented in venues such as the National Museum of Contemporary Art in Lisbon and the Museum ofModern Art (MoMA) in New York.
Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area.The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games.The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts. 400 pp. Englisch. Seller Inventory # 9783030594770
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Taschenbuch. Condition: Neu. Artificial Intelligence and the Arts | Computational Creativity, Artistic Behavior, and Tools for Creatives | Penousal Machado (u. a.) | Taschenbuch | Computational Synthesis and Creative Systems | xiv | Englisch | 2022 | Springer | EAN 9783030594770 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Seller Inventory # 125010445
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Part I, Visual Arts.- Artificial Life and Artifcial Intelligence Advances in the Visual Arts.- Aesthetics, Artificial Intelligence, and Search-Based Art.- Applicability of Convolutional Neural Network Artistic Style Transfer Algorithms.- Part II, Music.- Artificial Musical Intelligence: Computational Creativity in a Closed Cognitive World.- Evolutionary Music, Deep Learning and Conceptual Blending: Enhancing User Involvement in Generative Music Systems.- Representation Learning for the Arts: A Case Study Using Variational Autoencoders for Drum Loops.- Part III, 3D.- Case Studies in Computer Graphics and AI.- Setting the Stage for 3D Compositing with Machine Learning.- Part IV, Other Art Forms.- Computational Models of Narrative Creativity.- Learning from Responses to Automated Videogame Design.- Artificial Intelligence for Designing Games.- Part V, Artistic Perspectives.- Bees Select Flowers, Humans Select Images: New Designs for Open-Ended Interactive Evolutionary Computation Inspiredby Pollination Ecology.- Breaking the Black Box: Procedural Reading, Creation of Meaning, and Closure in Computational Artworks.- Organism-Machine Hybrids.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 400 pp. Englisch. Seller Inventory # 9783030594770
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