For generations of players, cheat codes were a secret handshake. A gateway to extra lives, godlike powers, and hidden worlds. But behind every cheat lies a story of creativity, rebellion, and the ever-shifting line between play and power.
I Am Not Good: The History of Cheating in Video Games takes readers on a journey through the evolution of video game cheats, from the days of secret developer codes and the legendary Konami Code, to the Game Genie, god mode glory, and the wild rise of online cheat communities. Along the way, you'll uncover the myths that fooled millions, the legal battles to crush cheating devices, and the strange charm of cheats that did nothing at all (except make everyone's head enormous). Blending nostalgia and cultural insight, this book explores how cheats shaped gaming history. Not as acts of dishonor, but as expressions of curiosity, innovation, and the sheer joy of pushing the limits. After all, sometimes breaking the rules is half the fun.
"synopsis" may belong to another edition of this title.
Nate Drake is a cybersecurity journalist with a lifelong passion for digital puzzles and retro gaming. When not researching the golden era of gaming, Nate enjoys solving cryptic crosswords, taking brisk walks on the roof of his apartment building, and cultivating fruit and vegetables. Nate has never played Uncharted and has no plans to do so.
Owner of Retro Game Books, former game developer, and human with bad knees.
"About this title" may belong to another edition of this title.
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Paperback. Condition: new. Paperback. For generations of players, cheat codes were a secret handshake. A gateway to extra lives, godlike powers, and hidden worlds. But behind every cheat lies a story of creativity, rebellion, and the ever-shifting line between play and power.I Am Not Good: The History of Cheating in Video Games takes readers on a journey through the evolution of video game cheats, from the days of secret developer codes and the legendary Konami Code, to the Game Genie, god mode glory, and the wild rise of online cheat communities. Along the way, you'll uncover the myths that fooled millions, the legal battles to crush cheating devices, and the strange charm of cheats that did nothing at all (except make everyone's head enormous). Blending nostalgia and cultural insight, this book explores how cheats shaped gaming history. Not as acts of dishonor, but as expressions of curiosity, innovation, and the sheer joy of pushing the limits. After all, sometimes breaking the rules is half the fun.Written by Nate DrakeEdited by Riley MacLeodForeword by Mia ConsalvoCover by Greg Melo This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781966009009
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - For generations of players, cheat codes were a secret handshake. A gateway to extra lives, godlike powers, and hidden worlds. But behind every cheat lies a story of creativity, rebellion, and the ever-shifting line between play and power.I Am Not Good: The History of Cheating in Video Games takes readers on a journey through the evolution of video game cheats, from the days of secret developer codes and the legendary Konami Code, to the Game Genie, god mode glory, and the wild rise of online cheat communities. Along the way, you'll uncover the myths that fooled millions, the legal battles to crush cheating devices, and the strange charm of cheats that did nothing at all (except make everyone's head enormous). Blending nostalgia and cultural insight, this book explores how cheats shaped gaming history. Not as acts of dishonor, but as expressions of curiosity, innovation, and the sheer joy of pushing the limits. After all, sometimes breaking the rules is half the fun.Written by Nate DrakeEdited by Riley MacLeodForeword by Mia ConsalvoCover by Greg Melo. Seller Inventory # 9781966009009
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Paperback. Condition: new. Paperback. For generations of players, cheat codes were a secret handshake. A gateway to extra lives, godlike powers, and hidden worlds. But behind every cheat lies a story of creativity, rebellion, and the ever-shifting line between play and power.I Am Not Good: The History of Cheating in Video Games takes readers on a journey through the evolution of video game cheats, from the days of secret developer codes and the legendary Konami Code, to the Game Genie, god mode glory, and the wild rise of online cheat communities. Along the way, you'll uncover the myths that fooled millions, the legal battles to crush cheating devices, and the strange charm of cheats that did nothing at all (except make everyone's head enormous). Blending nostalgia and cultural insight, this book explores how cheats shaped gaming history. Not as acts of dishonor, but as expressions of curiosity, innovation, and the sheer joy of pushing the limits. After all, sometimes breaking the rules is half the fun.Written by Nate DrakeEdited by Riley MacLeodForeword by Mia ConsalvoCover by Greg Melo This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9781966009009