An Introduction to 3D Computer Graphics
Maya is a 3D modeling, rendering, animation, and paint software package that delivers all the tools and features 3D artists need to produce animation and visual effects on the computer. From feature films to interactive video games, Maya lets you play the role of director, actor, set designer and cinematographer as you build, render and animate digital characters and scenes.
In The Art of Maya, every page is full of diagrams and illustrations that show you how to build and manipulate geometry, skeleton joints, deformers, particles, shading groups, lights and cameras. The diagrams describe these computer graphic concepts in a way that will help you understand how you can use Maya in your own work.
This book is an excellent resource for all Maya users and includes an introduction to computer graphics that will help people new to the world of 3D animation. The book finishes with articles that outline how Maya was used in actual productions for film, television, and interactive games.
"synopsis" may belong to another edition of this title.
Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering, used by top studios such as Industrial, Light & Magic and Disney to create everything from ads, to movies, to computer games. Maya 4.5 offers a unique, affordable combination of groundbreaking tools and features, important workflow improvements, and platform choice. This book is an official, heavily illustrated, full-color guide to Maya essentials, straight from Alias Wavefront, the creators of the program.
This official book is written and produced by Alias Wavefront, the creators of Maya.
"About this title" may belong to another edition of this title.
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