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Java 3d Programming: A Guide to Key Concepts and Effective Techniques - Softcover

 
9781884777974: Java 3d Programming: A Guide to Key Concepts and Effective Techniques

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Synopsis

Java 3D enables programmers to create three-dimensional graphics applications and Internet-based 3D applets. Developing these applications is made easier with this book, which serves as a road map to alert programmers of design issues and potential pitfalls. A comprehensive set of programming examples illustrates the techniques, features, workarounds, and bug fixes profiled in the book. Experienced Java 3D developers will benefit from the state-of-the-art techniques and workarounds, while novice programmers will gain a fast-track into Java 3D development, avoiding confusion, frustration, and time wasted learning Java 3D techniques and terminology on their own.

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Review

"Readers who have an interest in 3D programming using Java should not miss this book." -- Compunotes.com

About the Author

Daniel Selman is a Staff Engineer for BEA System, working on personalization technology for scalable J2EE applications, and specification lead for JSR-94, the Java Rule Engine API.

As Managing Director of Tornado Labs Limited, he worked on commercial projects using the Java 3D API. He has written modeling applications for CAD visualization and facial modeling/animation tools using OpenGL and C++. He has a B.S. in Civil Engineering with Computing and an M.S. in Artificial Intelligence.

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  • PublisherManning
  • Publication date2001
  • ISBN 10 188477797X
  • ISBN 13 9781884777974
  • BindingPaperback
  • LanguageEnglish
  • Number of pages275

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Other Popular Editions of the Same Title

9781930110359: Java 3D Programming

Featured Edition

ISBN 10:  1930110359 ISBN 13:  9781930110359
Publisher: Manning Publications, 2002
Softcover