Since the announcement of Visual Basic NET, a lot has been made of its powerful new object-oriented features. However, very little discussion has been devoted to the practice of object-oriented programming at its most fundamental level - that is, building classes. The truth is, whatever code you write in Visual Basic NET, you are writing classes that fall within the class hierarchy of the NET Framework. This book was conceived as a guide to help you design these classes effectively, by looking at what control we have over our classes, and how Visual Basic. NET turns our class definitions into executable code. Ask anyone : designing effective classes that you do not have to revisit and revise over and over again is an art. This Handbook aims to give you a deep understanding of the implications of all the decisions you can make in designing a class, so you are equipped to develop classes that are robust, flexible, and reusable. This, book assumes that you are already familiar with the syntax of Visual Basic NET. It assumes that you have already used it to write code and that you are familiar with your chosen development tool and know how to run and compile VB. NET code. You should also be aware of NET's basic object-oriented mechanisms.
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The basic unit of code in .NET is the class. The most important skills Visual Basic .NET programmers need to develop are those required to develop effective, usable classes. This book aims to act as a practical guide to the issues and choices that face a VB.NET programmer each time they sit down to code a class. Which methods and properties should be public, when should class members be used, what constructors should you provide, when and how should you override methods in the System.Object class, when should a method throw an exception, when should you fire events, and so on. All of these questions are going to be encountered every day by VB.NET programmers. All of them need to be informed by an understanding of the way classes operate within the .NET runtime, and the way other code interacts with the classes you write. This text seeks to provide practical solutions to everyday issues, and is illustrated with plenty of code examples and counter-examples. The objective is to help you, a VB.N
Andy Olsen is a freelance consultant engaged in training, consultancy, and development work in Microsoft .NET and related technologies. Andy studied physics at Southampton University in England, and he began his professional life as a C developer. As the 1990s came and went, Andy migrated to C++, Visual Basic, Java, and object-oriented analysis and design using UML. He has been using Microsoft development tools and technologies since 1987, and has fond memories and many tall stories to tell of times gone by.
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