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"synopsis" may belong to another edition of this title.
Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games. SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.
Shaun Mitchell
Shaun Mitchell is a developer at a high profile online gaming company. He holds a BSc in Game Programming and Development from Qantm College / SAE Institute London. Shaun is also a moderator and active member of the programming community
"About this title" may belong to another edition of this title.
Seller: Blindpig Books, Salt lake city, UT, U.S.A.
paperback. Condition: Good. As pictured. Some wear. Very readable copy. Seller Inventory # 26-01-31-di-118-jm
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condition: Good. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games. Key Features Create 2D reusable games using the new SDL 2.0 and C++ frameworks Become proficient in speeding up development time Create two fully-featured games with C++ which include a platform game and a 2D side scrolling shooter An engaging and structured guide to develop your own game Book DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learn Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection Who this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must. Seller Inventory # 00102278449
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Condition: Good. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games. Key Features Create 2D reusable games using the new SDL 2.0 and C++ frameworks Become proficient in speeding up development time Create two fully-featured games with C++ which include a platform game and a 2D side scrolling shooter An engaging and structured guide to develop your own game Book DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learn Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection Who this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must. Seller Inventory # CIN1849696829G
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR006477223
Quantity: 1 available
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 19741396
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 19741396-n
Seller: California Books, Miami, FL, U.S.A.
Condition: New. Seller Inventory # I-9781849696821
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # L0-9781849696821
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # L0-9781849696821
Quantity: Over 20 available
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Digital. Condition: New. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.Key FeaturesCreate 2D reusable games using the new SDL 2.0 and C++ frameworksBecome proficient in speeding up development timeCreate two fully-featured games with C++ which include a platform game and a 2D side scrolling shooterAn engaging and structured guide to develop your own gameBook DescriptionSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.What you will learnDraw in SDL and build the SDL_image extensionDevelop reusable classesGet to grips with game related object-oriented programmingIntegrate a variety of user inputs into your games, such as joysticks or keyboardsUse factories that enable us to create objects dynamically at runtimeCreate 2D maps through the use of tilesEasily apply the framework to different game genresUnderstand the scrolling of a tile map using the position of the player and collision detectionWho this book is forSDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must. Seller Inventory # LU-9781849696821
Quantity: Over 20 available