Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity - Softcover

Godbold, Dr. Ashley

 
9781803235394: Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity

Synopsis

Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUI

Key Features

  • Develop game user interfaces with both technical and aesthetic considerations
  • Understand how to use the diverse UI systems provided by Unity
  • Follow step-by-step examples to create popular user interfaces seen in multiple game genres
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.

What you will learn

  • Discover design principles and patterns for crafting visually appealing UIs
  • Explore techniques to scale your UI across resolutions
  • Streamline your UI building process with automatic layouts
  • Understand the properties of the Event System and appropriately hook events to your UI elements
  • Implement Unity's built-in uGUI components, including those provided by TextMesh Pro
  • Infuse UIs with stunning animation and particle effects
  • Understand when and how to use Unity's UI Toolkit and IMGUI

Who this book is for

This book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.

Table of Contents

  1. Designing User Interfaces
  2. Designing Mobile User Interfaces
  3. Designing VR, MR, and AR UI
  4. Universal Design and Accessibility for UI
  5. User Interface and Input Systems in Unity
  6. Canvases, Panels, and Basic Layouts
  7. Exploring Automatic Layouts
  8. The Event System and Programming for UI
  9. The UI Button Component
  10. UI Text and Text-TextMeshPro
  11. UI Images and Effects
  12. Using Masks, Scrollbars, and Scroll Views
  13. Other Interactable UI Components
  14. Animating UI Elements
  15. Particles in the UI
  16. Utilizing World Space UI
  17. Optimizing Unity UI
  18. Getting Started with UI Toolkit
  19. Working with IMGUI
  20. The New Input System

"synopsis" may belong to another edition of this title.

About the Author

Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She also authored Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of Mastering UI Development with Unity. In her free time, she enjoys playing video games and watching anime with her husband, daughter, three cats, and dog.

"About this title" may belong to another edition of this title.