Use Unity game development to its full potential through practical insights and thoroughly explained code
If you have ambitions to be a game developer this guide is for you. Covering all the fundamentals of the Unity game engine, Unity Game Development will help you understand the different elements of 3D game creation through a practical vertical slice of an adventure puzzle game.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a playable 3D game slice. You'll learn scripting with C# and master the Unity development environment with easy-to-follow stepwise tasks.
If you're a designer or animator who wishes to take their first steps into game development, or if you've simply spent many hours playing video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
"synopsis" may belong to another edition of this title.
Anthony Davis is a Sr. Tech Artist with AI at Unity. His experience led to a great many hats learning all facets of game development.<br /><br />Travis Baptiste is an Artist, father, gamer, and veteran. As a Freelance 3D Artist, he has sharpened his skills through modeling and rendering 3D assets and sketching concepts for projects.<br /><br />Russell Craig is a Sr. Software Engineer at Unity. He has 10 years of professional Unity simulation experience in the areas of app development, product hardware/firmware, sensor and medical training simulations, and AR/VR development.<br /><br />Ryan Stunkel is a professional sound designer for video games who runs Blipsounds. In addition, Ryan is also a teacher and mentor to a community of sound designers through his youtube channel.
"About this title" may belong to another edition of this title.
FREE shipping within United Kingdom
Destination, rates & speedsSeller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New. Seller Inventory # 44767450-n
Quantity: Over 20 available
Seller: Chiron Media, Wallingford, United Kingdom
PF. Condition: New. Seller Inventory # 6666-IUK-9781801076142
Quantity: 10 available
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In. Seller Inventory # ria9781801076142_new
Quantity: Over 20 available
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # L0-9781801076142
Quantity: Over 20 available
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 100. Seller Inventory # C9781801076142
Quantity: Over 20 available
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition. Seller Inventory # 44767450
Quantity: Over 20 available
Seller: California Books, Miami, FL, U.S.A.
Condition: New. Seller Inventory # I-9781801076142
Quantity: Over 20 available
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Unity 3D Game Development: Designed for passionate game developers Engineered to build professional games 1.4. Book. Seller Inventory # BBS-9781801076142
Quantity: 5 available
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # L0-9781801076142
Quantity: Over 20 available
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 44767450-n
Quantity: Over 20 available