The first definitive guide on WebAssembly to help you break through the barriers of web development and build an entirely new class of performant applications
WebAssembly is a brand new technology that represents a paradigm shift in web development. This book will teach you how to leverage this technology to write high performance applications that run in the browser. You'll be introduced to powerful WebAssembly concepts that will help you write lean and powerful web applications with native performance. Learn WebAssembly begins by getting you acquainted with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. You'll then take a look at the journey from JavaScript to asm.js to WebAssembly. As you progress, you'll analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten.
By the end of this book, you will be well-equipped to create high performance applications and games for the Web using WebAssembly.
If you are a web developer or C/C++ programmer keen to leverage the powerful WebAssembly to build high performance web applications, this book is for you.
"synopsis" may belong to another edition of this title.
Mike Rourke is a software engineer based in Chicago who works primarily with web technologies and the Node.js ecosystem. He has been writing code for over 10 years. Mike started out writing VB and switched to JavaScript about 2 years ago. He loves all aspects of programming and spends most of his free time learning new technologies and improving his skills.
"About this title" may belong to another edition of this title.
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