A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications
Google Flutter is a cross-platform mobile platform that makes it easier to write secure and high-performance native apps for iOS and Android.
This book begins by introducing you to the Flutter framework and basics of Dart. You'll learn to set up the development environment to get started with your Flutter project. The book will guide you through designing the user interface and user input functions for your app. As you progress, you'll explore the navigator widget to manage your app routes and understand how to add transitions between screens. You'll then get to grips with developing your own plugin and discover how to structure good plugin code. The book will help you display a map from the Flutter app, add markers and interactions to it, and use the Google Places API. You'll build on your knowledge by not only adding tests to create a bug-free app, but also preparing it for deployment on Apple's App Store and Google Play. In later chapters, you'll learn to improve the user experience with advanced features such as map integrations, platform-specific code with native programming languages, and personalized animation options for designing intuitive UIs.
By the end of this book, you'll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer.
This book is for developers looking to learn Google's revolutionary framework, Flutter from scratch. No knowledge of Flutter or Dart is required. However, basic programming language knowledge will be helpful.
"synopsis" may belong to another edition of this title.
Alessandro Biessek was born in the beautiful city of Chapecó, in the state of Santa Catarina, southern Brazil, in 1993. He is currently working on mobile application development for Android and iOS in his hometown. He has more than 7 years of experience in development, from desktop development with Delphi to backend with PHP, Node.js, Golang, mobile development with Apache Flex, and Java/Kotlin. Most of his time is devoted to the development of Android apps. Always interested in new technologies, he has been following the Flutter framework for a long time, evidencing its growth and adoption in recent months.
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