Mastering Arduino: A project-based approach to electronics, circuits, and programming - Softcover

Hoffman, Jon

 
9781788830584: Mastering Arduino: A project-based approach to electronics, circuits, and programming

Synopsis

Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects.

Key Features

  • Covers enough electronics and code for users at any level
  • Includes complete circuit diagrams for all projects
  • Final robot project combines knowledge from all the chapters

Book Description

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects.

The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.

Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.

What you will learn

  • Explains the basics of electronics and circuits along with the Arduino IDE and basic C operations
  • Use sensors to build a mini weather station
  • Control LEDs using code
  • Power a robot arm using stepper motors
  • Remotely control your Arduino using RF, Bluetooth LE, and Bluetooth Classic
  • Make a sound tone generator with buttons

Who this book is for

Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.

Table of Contents

  1. The Arduino
  2. Basic Electronics
  3. Circuit Diagrams
  4. Basic Prototyping
  5. Arduino IDE
  6. Programming the Arduino - The Basics
  7. Programming the Arduino - Beyond the Basics
  8. Motion Sensor
  9. Environment Sensors
  10. Obstacle Avoidance and Collision Detection
  11. Fun with Lights
  12. Fun with Sound
  13. Using LCD Displays
  14. Speech Recognition and Voice Synthesizing
  15. DC Motors and Motor Controllers
  16. Servo Motors
  17. Using A Relay
  18. Remotely Controlling the Arduino
  19. Creating a Robot
  20. Bluetooth LE
  21. Bluetooth Classic

"synopsis" may belong to another edition of this title.

About the Authors

Jon Hoffman has over 30 years of experience in the information technology field. Over the years, he has worked in system administration, network administration and security, application development, and architecture. He currently serves as an Enterprise Software Manager for Syntech Systems. Outside of his professional life, Jon has a wide range of personal interests that keep him both physically and mentally engaged. He enjoys spending quality time with his two children and his fiancée. He also stays active through running, hiking, paddleboarding, yoga, and working out. In addition, Jon has a deep passion for reading and continues to nurture his love for coding.

Ejike is a developer with a serious love of sharing his skills and knowledge with his fellow developers and beginners in the industry. He has spent his few years as a lead instructor in computer programming and has enjoyed the most part of his life doing live trainings with over hundreds of students. He derives joy in building the next generation of software and hardware developers who do amazing things in the industry today. He led the team of developers who participated in Forbes' "Under30 Change the World Challenge", judged by panel of professionals at Wharton school of the university of Pennsylvania in 2015. His love for computer programming in his early stage in life got him into Java, C, C#, C++, Python, MikroC, Arduino, and lots of other programming languages and embedded system designs.

Pratik Desai, PhD, is the Principal Scientist and cofounder of a connected devices start-up, Imbue Labs, where he develops scalable and interoperable architecture for wearable devices and Internet of Things (IoT) platforms during the day. At night, he leads the development of an open source IoT initiative, the Semantic Repository of Things. Pratik has 8 years of research and design experience in various layers of the IoT and its predecessor technologies such as wireless sensor networks, RFID, and machine-to-machine (M2M) communication. His domains of expertise are the IoT, Semantic Web, machine learning, robotics, and artificial intelligence. Pratik completed his MS and PhD from Wright State University, Ohio, and collaborated with the Ohio Center of Excellence in Knowledge-enabled Computing (Kno.e.sis) during his doctoral research. His doctoral research was focused on developing situation awareness frameworks for IoT devices, enabling semantic web-based reasoning and handling the uncertainty associated with sensor data. In his personal life, Pratik is an avid DIY junkie and likes to get hands-on experience on upcoming technologies. He extensively expresses his views on technology and shares interesting developments on Twitter (@chheplo).

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