Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming
Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps.
You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you'll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
This book is for beginners who are new to Swift or may have some preliminary knowledge of Objective-C. If you are interested in learning and mastering Swift in Apple's ecosystem, namely mobile development, then this book is for you.
"synopsis" may belong to another edition of this title.
Emil Atanasov is an IT consultant with broad experience in mobile technologies. He has been exploring the field of mobile development since 2006.
Emil has a MSc in Media Informatics from RWTH Aachen University, Germany and a MSc in Computer Science from Sofia Unversity "St. Kliment Ohridsky", Bulgaria. He has worked for several huge USA companies and has been a freelancer for several years. Emil has experience in software design and development. He was involved in the process of redesigning, improving and creating a number of mobile apps. Currently, he is focused on the rapidly growing mobile sector and manages a great team of developers that provides software solutions to clients around the world.
As an Android team leader and project manager, Emil was leading a team that was developing a part of the Nook Color firmware -a e-magazine/ e-book reader, which supports the proprietary Barnes & Nobel and some other e-book formats.
He is one of the people behind the "Getting Started with Flurry Analytics" book. He also contributed largely to the book "Objective C Memory Management".
"About this title" may belong to another edition of this title.
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