Python Game Programming By Example - Softcover

Paz, Alejandro Rodas De; Howse, Joseph

 
9781785281532: Python Game Programming By Example

Synopsis

If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer.

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About the Author

Alejandro Rodas de Paz

Alejandro Rodas de Paz is a computer engineer and game developer from Seville, Spain. He came across Python back in 2009, while he was studying at the University of Seville. Alejandro developed several academic projects with Python, from web crawlers to artificial intelligence algorithms. In his spare time, he started building his own games in Python. He did a minor in game design at Hogeschool van Amsterdam, where he created a small 3D game engine based on the ideas he learned during this minor. He has also developed some open source projects, such as a Python API for the Philips Hue personal lighting system. You can find these projects in his GitHub account at https://github.com/aleroddepaz. Prior to this publication, Alejandro collaborated with Packt Publishing as a technical reviewer on the book Tkinter GUI Application Development Hotshot.

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