"Unity is a powerful cross-platform development engine that provides rich framework to create 2D and 3D apps or games. Through Unity, users are able to take master the complexities of game development with ease, including animations, physics, renderings, shaders, scripting and now, Unity have released a new and advanced system to cope with the UT demands for modern applications and games. Unity 3D UI essentials is a complete walk-through of the new UI system in Unity V4 and beyond (including Unity 5). This fast-paced practical tutorial provides you with in depth details of the new UI controls and layouts that can be used to create stunning and multiresolution UI"--Back cover.
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Simon Jackson is a long-time soft ware engineer and architect with many years of Unity game development experience, as well as an author of several Unity game development titles. He loves to both create Unity projects and lend a hand to help educate others, whether it's via a blog, vlog, user group, or major speaking event. He currently works at a mixed-reality research lab called xRealityLabs, building the future of digital solutions for the construction and medical industries. His primary focus at the moment is on the Reality Toolkit project, which is aimed at building a cross-platform mixed-reality framework to enable both VR and AR developers to build efficient solutions in Unity.
"About this title" may belong to another edition of this title.
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