Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system
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Michael Shiloh is Associate Professor at the California College of the Arts where he teaches electronics, programming, robotics, and electromechanics. Trained formally as an electrical engineer, Michael worked for various consumer and embedded engineering firms before discovering a passion for teaching. Michael frequently lectures and speaks at conferences and universities worldwide. In 2013, Michael started working for Arduino, speaking about the open-source electronics prototyping platform to new audiences and leading hands-on workshops. Massimo Banzi is the co-founder of the Arduino project and has worked for clients such as: Prada, Artemide, Persol, Whirlpool, V&A Museum and Adidas.
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