This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum.
Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice.
The book is centered around the easy-to-use DDD-E model―Decide, Design, Develop, and Evaluate―coupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels.
"synopsis" may belong to another edition of this title.
Karen S. Ivers is professor and associate dean in the College of Education at California State University, Fullerton.
Ann E. Barron, EdD, is professor of instructional technology in the College of Education at the University of South Florida, Tampa, FL.
"About this title" may belong to another edition of this title.
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Paperback. Condition: new. Paperback. This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum.Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice.The book is centered around the easy-to-use DDD-E modelDecide, Design, Develop, and Evaluatecoupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels. This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781598845341
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