Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the likelihood that a criminal investigator encounters an XBOX 360 is a certainty. The digital forensics community has already begun to receive game consoles for examination, but there is no map for them to follow as there may be with other digital media. XBOX 360 Forensics provides that map and present the information for the examiners in an easy to read, easy to read format.
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Steven Bolt is currently a Sr. Incident Response and Forensics Team Leader for a global corporation. Previously he worked as a Security Operations Center Manager and as a Computer Forensics Leader, Instructor and course developer at the Defense Cyber Investigations Training Academy. He holds several industry certifications.
Because the XBOX 360 is no longer just a video game console ― it streams movies, connects with social networking sites and chatrooms, transfer files, and more ― it just may contain evidence to assist in your next criminal investigation. The digital forensics community has already begun to receive game consoles for examination, but there is currently no map for you to follow as there may be with other digital media. XBOX 360 Forensics provides that map and presents the information in an easy to read, easy to reference format, from the author of the first whitepaper on XBOX investigations. As cyber crime continues to plague society the need for the cyber crime investigative community to have resources to call upon to assist them in their examinations is imperative.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -XBOX 360 Forensics is a complete investigation guide for the XBOX game console. Because the XBOX 360 is no longer just a video game console - it streams movies, connects with social networking sites and chatrooms, transfer files, and more - it just may contain evidence to assist in your next criminal investigation. The digital forensics community has already begun to receive game consoles for examination, but there is currently no map for you to follow as there may be with other digital media. XBOX 360 Forensics provides that map and presents the information in an easy-to-read, easy-to-reference format.This book is organized into 11 chapters that cover topics such as Xbox 360 hardware; XBOX LIVE; configuration of the console; initial forensic acquisition and examination; specific file types for Xbox 360; Xbox 360 hard drive; post-system update drive artifacts; and XBOX Live redemption code and Facebook.This book will appeal to computer forensic and incident response professionals, including those in federal government, commercial/private sector contractors, and consultants. 304 pp. Englisch. Seller Inventory # 9781597496230
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Taschenbuch. Condition: Neu. Xbox 360 Forensics | A Digital Forensics Guide to Examining Artifacts | Steven Bolt | Taschenbuch | Englisch | 2011 | Elsevier Science | EAN 9781597496230 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. Seller Inventory # 132586186