Parallel & Distributed Computer Graphics
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Contents: Analysing parallel ray racing algorithms; Sampling diffuse inter-reflection within a hybrid scheduling ray tracer; LUX: a heterogeneous parallel computer dedicated to ray tracing; Partitioning and scheduling large readiosity computaton in parallel; Clusteral models for efficient parallel volume visualisation; Communications optimisations and efficient load-balancing for a volume rendering algorith on a cluster of PCS: Exploratory progamming of distributed 3D graphics applications; Empirical study of task scheduling strategies for image processing application on heterogeneous distributed computing system; Parallel fixed-point differential analyser with antialiasing; A scalable portability model for parallel computing; Parallel multiplication of a vector by a Kronecker product of matrices (Part II).
Marta Fairen and Xavier Pueyo, Editors
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