Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge(r) MobileVB SDK and Paint Shop Pro(r) in conjunction with Visual Basic(r) to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and companion CD-ROM include tutorials and sample games to provide the reader with hands-on experience in creating games such as slot machines, card games, baseball, children's games, and more. Also on the CD-ROM are graphics, sound effects, and source code. The book addresses specific content issues that arise when switching from a PC game programming environment to that of a smaller device, such as the creation of graphics for a small screen.
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The author explores game development tools and practices for the rapidly growing mobile device market. The focus throughout the text is on using the AppForge add-on tool for Visual Basic to create games that can be used on numerous mobile game devices, including Palm Pilots, Pocket PCs and the Nokia Communicator.
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Seller: Black and Read Books, Music & Games, Arvada, CO, U.S.A.
First Edition. Stated first edition, 2005. New book. Includes CD-ROM. Seller Inventory # u1267
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Good. 1st Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 57269659-20
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