Animating Real-Time Game Characters (Game Development Series) - Softcover

Steed, Paul

 
9781584502708: Animating Real-Time Game Characters (Game Development Series)

Synopsis

Explains how to utilize 3ds max and Character Studio to animate game characters in real-time, demonstrating a wide variety of programming techniques and tools, along with design, modeling, texturing, sound effects, rigging and keyframing, motion capture, and other useful topics. Original. (Intermediate)

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Review

..".a well-crafted and deep 'how-to' book on creating an animated video game character from scratch."

Synopsis

Explains how to utilize 3ds max and Character Studio to animate game characters in real-time, demonstrating a wide variety of programming techniques and tools, along with design, modeling, texturing, sound effects, rigging and keyframing, motion capture, and other useful topics. Original. (Intermediate).

"About this title" may belong to another edition of this title.