A book/CD-ROM package showing how to use advanced techniques of Max R3 to create special effects in film, video, and multimedia, and in daily tasks of architectural rendering. Includes a list of print and online resources. Emphasis is on effects that are unusual and otherworldly. For intermediate to advanced users of 3D Studio MAX. The CD-ROM contains scene file examples, texture maps, and free plug-ins. The author is a 3D computer graphic artist who has worked in television, film, computer games, and multimedia. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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3D Studio Max R3: f/x & Design does not try to cover everything one needs to know about Kinetix's complex and flexible 3D graphics and animation system. Instead, it focuses on two specific features: materials and modelling. By narrowing the focus of the book, the authors have the breathing room needed to concentrate on these two important facets.
The 140-page section on materials goes into precise detail on creating and using diffuse maps, bump and displacement maps, animated maps, using animated maps for effects, and raytraced and anisotropic effects. Realistic materials like glass and metals, and effects materials like glowing edges and dissolving surfaces are explored. All of the projects and files used in all chapters are available on the enclosed CD.
Following "Materials" is 130 pages on modelling. The use of MeshSmooth and other Max modelling and model distortion tools are demonstrated, as well as using the Morpher modifier. The section on SurfaceTools is the lion's share of the modelling section, and rightly so. Any Max user should have control of this advanced modelling tool.
3D Studio Max R3: f/x & Design also looks beyond materials and modelling. The book features a well-written section discussing Max's new rendering features, lighting and material fundamentals, as well as a section covering MaxScript and some plug-ins.
If your Max skills have reached a plateau and you are ready for the next level, f/x & Design might be the book that will jump start those skills into the next realm of 3D animation and design. --Mike Caputo, Amazon.com
A book/CD-ROM package showing how to use advanced techniques of Max R3 to create special effects in film, video, and multimedia, and in daily tasks of architectural rendering. Includes a list of print and online resources. Emphasis is on effects that are unusual and otherworldly. For intermediate to advanced users of 3D Studio MAX. The CD-ROM conta
"About this title" may belong to another edition of this title.
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