Introduction to 3d Game Programming With Directx 9/0 - Softcover

Luna, Frank D.

 
9781556229138: Introduction to 3d Game Programming With Directx 9/0

Synopsis

This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.

"synopsis" may belong to another edition of this title.

Synopsis

This title is available in a book and CD format. This book provides a thorough tutorial of the DirectX 2002 API and a solid introduction to 3D programming concepts. Special effects and useful algorithms are discussed and implemented. The book also covers specifics like DirectInput, integrating DirectAudio, key components of the D3DX utility library, and more. By the end of the book the reader will have a powerful class library that can be reused again and again in future 3D applications.

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