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"synopsis" may belong to another edition of this title.
Provides beginning programmers with the foundations of computer game programming using Microsoft's DirectX 8.0 software. Computer science professor Ian Parberry details the construction of a game demo in sequential stages using DirectDraw, DirectSound, and the Windows API, including a detailed explanation of the program's C++ code. The appendices discuss changing resolution and colour depth and adding multimedia in the form of AVI movies and MIDI music.
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