Learn Vertex and Pixel Shader Programming with DirectX 9 shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9 and covers the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces.
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This book coves all the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces. The book is organised with hierarchical layering and designed as an introduction as well as a reference manual.
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Seller: ZBK Books, Carlstadt, NJ, U.S.A.
Condition: very_good. Fast & Free Shipping â" Very good condition with a clean, sturdy cover and crisp pages. Gently used with only minor shelf wear. May include a few subtle marks, but overall a well-maintained copy ready to enjoy.Supplemental items like CDs or access codes may not be included. Seller Inventory # ZWV.1556222874.VG
Seller: Brit Books, Milton Keynes, United Kingdom
Paperback. Condition: Used; Very Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality. Seller Inventory # 4320321
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