Synopsis
Chapter 01: Getting Started with Dart
• Why Dart Language?
• Variables, Operators and Conditionals, Control Flow
a. Variables Store References
b. Built in Types in Dart
c. Suppose, You don't like Variables
d. More about built-in types
e. Play with Number and Double
f. Understanding Strings
g. To be True or to be False
h. Introduction to Collections: Arrays are Lists in Dart
i. Get, Set and Go
j. Operators are Useful
k. Equality and relational operators
l. Type test operators
m. Assignment operators
n. Summary of the First Part
Chapter 02: Flow Control and Looping
• Control the flow of your code
a. If and Else
b. Conditional Expression
• Looking at Looping
a. For Loops
b. While and Do-While
c. Patterns in Looping
d. For Loop Labels
e. Continue with For Loop
f. Decision making with Switch and case
Chapter 03: Functions and Objects
• Introduction
• Digging Deep into Object Oriented Programming
a. Why we need Constructors
b. How to implement Classes
c. How Functions or Methods Work
d. Lexical Scope in Function
e. A few words about Getter and Setter
f. Different types of Parameters
g. More about Constructors
Chapter 04: Inheritance and Mixins in Dart
• Mixins
• Adding more Features to a Class
Chapter 05: Abstract Class and Methods
• Interfaces
• Static variables and methods
Chapter 06: Anonymous Functions
• Lambda
• Exploring Higher Order Functions
• Closure is a Special Function
Chapter 07: Data Structures and Collections
• Lists: Fixed Length and Growable
• Set: An Unordered Collections of Unique Items
• Maps: the Key, Value Pair
• Queue is Open-Ended
Chapter 08: Callable Classes and Exception Handling
• Implementing the call() function
• Handling Exceptions
Chapter 09: Dart Packages and Libraries
• Dart:core
• Dart:math
• What's Next
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