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Abhishek Nandy is B.Tech in IT and he is a constant learner.He is Microsoft MVP at Windows Platform,Intel Black belt Developer as well as Intel Software Innovator he has keen interest on AI,IoT and Game Development
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You'll then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial.Once you've gained the basics, you'll start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of data structures in C#, and replicating a neural network in Unity as a simulation. Finally, you'll define back propagation with Unity C#, before compiling your project.What You'll LearnDiscover the concepts behind neural networksWork with Unity and C#See the difference between fully connected and convolutional neural networksMaster neural network processing for Windows 10 UWPWho This Book Is ForGaming professionals, machine learning and deep learning enthusiasts. 172 pp. Englisch. Seller Inventory # 9781484236727
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You'll then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial.Once you've gained the basics, you'll start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of data structures in C#, and replicating a neural network in Unity as a simulation. Finally, you'll define back propagation with Unity C#, before compiling your project.What You'll LearnDiscover the concepts behind neural networksWork with Unity and C#See the difference between fully connected and convolutional neural networksMaster neural network processing for Windows 10 UWPWho This Book Is ForGaming professionals, machine learning and deep learning enthusiasts. Seller Inventory # 9781484236727
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