Synopsis
1. Symbols and Packages
2. Conses, Lists, and Trees
3. Strings and Characters
4. Numbers and Math
5. Arrays and Vectors
6. Hash Tables, Maps, and Sets
7. Sequences and Iteration
8. The Lisp Reader
9. Printing
10. Evaluation, Compilation, Control Flow
11. Concurrency
12. Error Handling and Avoidance
13. Objects, Classes, Types
14. I/O: Streams and Files
15. Pathnames, Files, Directories
16. Developing and Debugging
17. Optimization
18. Libraries
19. Interfacing with Other Languages
20. Graphical User Interfaces
21. Persistence
22. The World Outside
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