Can I Have a Word?: A Fun Guide to Winning Word Games (A How to Book) - Softcover

Book 6 of 6: A How to Book

Fawcett, Nick

 
9781472143129: Can I Have a Word?: A Fun Guide to Winning Word Games (A How to Book)

Synopsis

Can I Have a Word? is the ultimate strategy book for word-game lovers. It introduces the reader to a host of weird and wacky words that will not only help them to become better word-game players but also enhance their enjoyment of competing. It covers key word-game themes, the mastery of which is vital for success, such as:

- Two- and three-letter words
- Using a Q, Z, J or X to maximum effect
- Dealing with the letter V and other problem tiles
- Coping with a rack full of consonants or one heavy in vowels
- Making seven- and eight-letter words
- Tips for victory.

Readers will find this amusing, light-hearted book immeasurably enriches their vocabulary, enabling them, without the drudgery of studying a dictionary, to recall all kinds of unusual and interesting words just when they need them most.

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About the Author

Brought up in Southend-on-Sea, and educated at Bristol and Oxford universities, Nick Fawcett, who now lives in Wellington, Somerset, has worked for the past twenty years as a freelance editor, proofreader and indexer, during which time he has also written numerous books published by Kevin Mayhew Ltd, his personal favourite being The Teacher (2016). Having always had a passion for language, ever since his mother set him jumbled-word puzzles when he was a boy, he has played word games - especially Scrabble and Words with Friends - for many years. A proven wordsmith, Nick - who is also a keen walker, chess player and lover of fantasy football - is just the person to guide you on a fun but informative journey into the wonders of the English lexicon.

From the Back Cover

Whether you're a Scrabble addict, Words with Friends aficionado, Lexulous enthusiast or fan of any other word game, this is the book for you. As well as introducing you to a host of weird and wacky words, it will explain their meaning, helping you to remember them long afterwards. Fun, and easy to read, Can I Have a Word? will rapidly expand your vocabulary, almost without you realising it. It offers advice on:

- unusual two- and three-letter words;
- using a Q, Z, J or X to maximum effect;
- dealing with problem tiles;
- coping with a rack full of consonants or one heavy in vowels;
- making bonus-scoring words;
- tips for victory.

No longer need you be left wondering how your opponent comes up with so many extraordinary terms to beat you time and again; here is your chance to put the boot firmly on the other foot, and to start enjoying word-game success beyond anything you thought possible.

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