As an incredibly cheap, credit-card sized computer, the Raspberry Pi is breaking down barriers by encouraging people of all ages to experiment with code and build new systems and objects; and this book provides readers with inspiring and insightful examples to explore and build upon. Written for intermediate to seasoned Raspberry Pi users, this book explores four projects from around the world, explained by their makers. These projects cover five major categories in the digital maker space: music, light, games, home automation, and the Internet of Things.
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Cefn Hoile sculpts open source hardware and software, and supports others doing the same. Drawing on ten years of experience in R&D for a multinational technology company, he works as a public domain inventor, and an innovation catalyst and architect of bespoke digital installations and prototypes. He is a founder-member of the CuriosityCollective.org digital arts group, and a regular contributor to open source projects and not-for-profits. Cefn is currently completing a PhD in Digital Innovation at Highwire, University of Lancaster, UK. Clare Bowman enjoys hacking playful interactive installations and co-designing digitally fabricated consumer products. She has exhibited projects at Maker Faire UK, Victoria and Albert Museum, FutureEverything and Curiosity Collective gallery shows. Some recent work includes; "Sands Everything" an interactive hourglass installation interpreting Shakespeare's Seven Ages of Man soliloquy through gravity-controlled animated grains, and more. Sjoerd Dirk Meijer is the maker of ShrimpKey (DIY MakeyMakey) and a Scratch programming educator. He is also interested in (primary) education, giftedness and making/maker ed. He can be found on twitter @fromScratchEd. Brian Corteil has never grown up, and still loves playing with computers, micro electronics, Legos, and video games. His first computers were a ZX80 then a TI-99, and finally an Acorn Electron. He is one of the founding members of Makespace, the place to make, fix, break stuff and meet great people in Cambridge. Lauren Orsini is a technology journalist in Washington, DC. She writes about developer issues, tech education, and DIY hardware hacking for ReadWrite. Her new book, Otaku Journalism: A Guide To Geek Reporting In The Digital Age, is a new media journalism handbook to navigating Internet-age reporting.
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