Geometry: fundamentals of multi-view geometry.- Geometry prerequisite.- Multi-view geometry.- Computation: from pixels to 3D points.- Feature point.- Structure from Motion.- Modeling: from 3D points to objects.- Surface modeling.- Hair modeling.- Tree modeling.- Façade modeling.- Building modeling.
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Long Quan is a Professor of the Department of Computer Science and Engineering at the Hong Kong University of Science and Technology. He received a Ph.D. degree in Computer Science from France, and has been a CNRS researcher at INRIA. Professor Quan is a Fellow of the IEEE Computer Society.
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