The ActionScript 3.0 language brought a lot more power and flexibility to Flash, enabling developers to build powerful applications that hadn't been possible before. One usage of this increased power is in processing 3D graphics, and many Open Source 3D engines sprang up. This scene has matured now, and there are a few clear winners in the 3D engine space - such as Away3D, Papervision3D and Sandy. With the release of Flash CS4, Adobe added some basic 3D support into the main Flash IDE, increasing the public's awareness of what's possible. At the same time, the support they added was very basic, meaning that to perform any impressive functions developers still had to use a dedicated 3D engine, so the interest in these engines has grown and grown. This is the first book to deal with the popular Away3D engine, and one of the first up-to-date books on 3D in Flash. It is written by the Away3D development team.
"synopsis" may belong to another edition of this title.
Richard Olsson is a Swedish freelance Flash developer, Away3D team member/developer, and author of official documentation for the ongoing Away3D documentation project.
"About this title" may belong to another edition of this title.
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Seller Inventory # OTF-Y-9781430225416
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 6759243-n
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 6759243
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. Written by the Away3D development team, this book details this popular engine used process 3D graphics in flash. It also covers all aspects of 3D in Flash and includes transferable knowledge across other engines. Num Pages: 280 pages, biography. BIC Classification: UGN; UMW. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 14. Weight in Grams: 526. . 2010. Paperback. . . . . Seller Inventory # V9781430225416
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition. Seller Inventory # 6759243
Quantity: Over 20 available
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New. Seller Inventory # 6759243-n
Quantity: Over 20 available
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days. Seller Inventory # C9781430225416
Quantity: Over 20 available
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 350 pages. 9.00x7.50x0.75 inches. In Stock. Seller Inventory # x-1430225416
Quantity: 2 available
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In. Seller Inventory # ria9781430225416_new
Quantity: Over 20 available
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. Written by the Away3D development team, this book details this popular engine used process 3D graphics in flash. It also covers all aspects of 3D in Flash and includes transferable knowledge across other engines. Num Pages: 280 pages, biography. BIC Classification: UGN; UMW. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 14. Weight in Grams: 526. . 2010. Paperback. . . . . Books ship from the US and Ireland. Seller Inventory # V9781430225416