Items related to Yu-Gi-Oh! Zexal, Vol. 4: Volume 4

9781421561073: Yu-Gi-Oh! Zexal, Vol. 4: Volume 4

Synopsis

The latest Yu-Gi-Oh! series; includes an ultra-rare trading card that is highly valued by collectors.

In a futuristic city, augmented reality Duels are all the rage. Duelists, using devices called D-Gazers, can interact with their environment and their opponents as never before! With more awesome monsters and unbelievable cards, the future of Yu-Gi-Oh! starts right here!

The mysterious Luna suddenly appears and challenges Shark to a duel. At stake is a new card and a new power! Elsewhere, Yuma and his friends form the Numbers Club, dedicated to finding the powerful Numbers Cards and stopping the plans of the evil Dr. Faker!

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About the Author

Artist/author Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese Yu-Gi-Oh! series and Yu-Gi-Oh! GX). A lifelong gamer, Takahashi enjoys Shogi (Japanese chess), Mahjong, card games, and tabletop RPGs, among other games.

From the Back Cover

The mysterious Luna suddenly appears and challenges Shark to a duel. At stake is a new card and a new power! Elsewhere, Yuma and his friends form the Numbers Club, dedicated to finding the powerful Numbers Cards and stopping the plans of the evil Dr. Faker!

"About this title" may belong to another edition of this title.