Unusual book
"synopsis" may belong to another edition of this title.
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Good. Over the past thirty years or so, serious games, gaming and playful activities have come to occupy an important place in organizations. While this phenomenon is an ancient one, the use of games for serious purposes has become widespread over the last two centuries, and their development has been exponential, stimulated by that of information technologies. As a result, it has become necessary to understand the specificities of these games and play activities in order to innovate and create value within organizations. For this reason, this book aims to enlighten the reader on their variety, their specific features and what they can bring to an organization. Serious Games and Innovation Gains first uncovers the history of these kinds of games and play, their main characteristics and what they can bring in terms of a vision of the future. Above all, this book explores how these games and forms of play can be implemented, especially in areas such as progressive development, education, agility support, academic research, as well as military thinking, cyber defense or knowledge base building contexts. Seller Inventory # 00106011329
Seller: Better World Books: West, Reno, NV, U.S.A.
Condition: Good. First Little Simon Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 18000519-6
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. First Little Simon Edition. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 1330288-6
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condition: Good. Over the past thirty years or so, serious games, gaming and playful activities have come to occupy an important place in organizations. While this phenomenon is an ancient one, the use of games for serious purposes has become widespread over the last two centuries, and their development has been exponential, stimulated by that of information technologies. As a result, it has become necessary to understand the specificities of these games and play activities in order to innovate and create value within organizations. For this reason, this book aims to enlighten the reader on their variety, their specific features and what they can bring to an organization. Serious Games and Innovation Gains first uncovers the history of these kinds of games and play, their main characteristics and what they can bring in terms of a vision of the future. Above all, this book explores how these games and forms of play can be implemented, especially in areas such as progressive development, education, agility support, academic research, as well as military thinking, cyber defense or knowledge base building contexts. Seller Inventory # CIN1416941126G
Seller: Alf Books, Menomonie, WI, U.S.A.
Soft cover. Condition: As New. No Jacket. soft cover, as new book condition, unpaged, small size 5 1/4 x 7 inches, Cheerios edition, very good + book condition, no dust jacket, juvenile picture book, Seller Inventory # N 2064
Seller: Hawking Books, Edgewood, TX, U.S.A.
Condition: Very Good. Very Good Condition. Five star seller - Buy with confidence! Seller Inventory # X1416941126X2
Seller: Adventures Underground, Richland, WA, U.S.A.
Staple-bound. Condition: Good+. No Jacket. Used Book. Seller Inventory # 997643