Extended Reality Performance: Scenographic Practice in Virtual and Augmented Reality Technologies (Performance and Design) - Hardcover

 
9781350507432: Extended Reality Performance: Scenographic Practice in Virtual and Augmented Reality Technologies (Performance and Design)

Synopsis

This pioneering collection illuminates the immersive world of Extended Reality Performance (XRP), where avant-garde digital performance-makers push the boundaries of creativity using cutting-edge extended reality (XR) technologies.

In an era dominated by rapid advancements in hardware and software, XR technologies have surged in popularity, allowing everyone with a smartphone, tablet or head-mounted display to partake in digital experiences. This collection serves as a portal to the merger of the physical and the digital, encompassing augmented reality (AR), mixed reality (MR) and virtual reality (VR) technologies.

It offers a broad selection of practice-based perspectives by leading artists and companies creating and presenting work across Asia, South and North America and Europe. Through their invaluable insights, this book delves into the birth of this revolutionary genre while also offering a fresh perspective, unravelling the creative processes that define XRP. It provides a compilation of artistic position papers, which respond to the need for performance designers to invent imaginative experiences within virtual and mixed reality landscapes. These experiences redefine performer-audience dynamics, centring spatial exploration and discovery.

Whether you're a tech enthusiast or an art aficionado, this collection invites you to witness the birth of a new era in performance design.

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About the Authors

Néill O’Dwyer is a senior research fellow and the principal investigator (PI) of 'Performative Investigations in Extended and Augmented Reality Technologies' (PIX-ART), in the Dept. of Drama at Trinity College Dublin, Ireland. He was formerly an awardee of the prestigious Irish Research Council Government of Ireland Research Fellowship. He specialises in practice-based research in digital art and performance.

Jo Scott is an independent artist-researcher and educator, based in central Portugal.

Gareth W. Young is an Assistant Professor in the School of Computer Science and Statistics at Trinity College Dublin, Ireland.

Joslin McKinney is Associate Professor in Scenography, Deputy Head of School and Programme Manager for the postgraduate course in Performance Design in the School of Performance & Cultural Industries at the University of Leeds, UK.

Scott Palmer is Professor of Light and Performance in the School of Performance & Cultural Industries, University of Leeds, UK. He is the co-editor with Joslin McKinney of Scenography Expanded: An Introduction to Contemporary Performance Design and with Katherine Graham and Kelli Zezulka of Contemporary Performance Lighting: Experience, Creativity and Meaning.

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