"Wonderfully geeky and deeply compassionate." --Marieke Nijkamp, #1 New York Times bestselling author
In this charming novel by Eric Smith, two teen gamers find their virtual worlds--and blossoming romance--invaded by the real-world issues of trolling and doxing in the gaming community.
We all need a place to escape the real world. For Divya and Aaron, it's the world of online gaming. While Divya trades her rising-star status for sponsorships to help her struggling single mom pay rent, Aaron plays as a way to fuel his own dreams of becoming a game developer--and as a way to disappear when his mom starts talking about medical school.
After a chance online meeting, the pair decides to team up. But they soon find themselves the targets of a group of internet trolls, who begin launching a real-world doxxing campaign, threatening Aaron's dream and Divya's actual life. They think they can drive her out of the game, but Divya's whole world is on the line...
And she isn't going down without a fight.
Looking for more from Eric Smith? Don't miss You Can Go Your Own Way!
"synopsis" may belong to another edition of this title.
ERIC SMITH is an author and literary agent from Elizabeth, New Jersey. When he isn't working on other people's books, sometimes he tries to write his own. He enjoys pop punk, video games, and crying during every movie. He lives in Philadelphia with his wife and best friend, Nena, and their son, Langston. WWW.ERICSMITHROCKS.COM
"About this title" may belong to another edition of this title.
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Hardback. Condition: Very Good. "Wonderfully geeky and deeply compassionate." --Marieke Nijkamp, #1 New York Times bestselling author In this charming novel by Eric Smith, two teen gamers find their virtual worlds--and blossoming romance--invaded by the real-world issues of trolling and doxing in the gaming community. We all need a place to escape the real world. For Divya and Aaron, it's the world of online gaming. While Divya trades her rising-star status for sponsorships to help her struggling single mom pay rent, Aaron plays as a way to fuel his own dreams of becoming a game developer--and as a way to disappear when his mom starts talking about medical school. After a chance online meeting, the pair decides to team up. But they soon find themselves the targets of a group of internet trolls, who begin launching a real-world doxxing campaign, threatening Aaron's dream and Divya's actual life. They think they can drive her out of the game, but Divya's whole world is on the line. And she isn't going down without a fight. Looking for more from Eric Smith? Don't miss You Can Go Your Own Way! Seller Inventory # CIN1335016023VG
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Hardback. Condition: Good. "Wonderfully geeky and deeply compassionate." --Marieke Nijkamp, #1 New York Times bestselling author In this charming novel by Eric Smith, two teen gamers find their virtual worlds--and blossoming romance--invaded by the real-world issues of trolling and doxing in the gaming community. We all need a place to escape the real world. For Divya and Aaron, it's the world of online gaming. While Divya trades her rising-star status for sponsorships to help her struggling single mom pay rent, Aaron plays as a way to fuel his own dreams of becoming a game developer--and as a way to disappear when his mom starts talking about medical school. After a chance online meeting, the pair decides to team up. But they soon find themselves the targets of a group of internet trolls, who begin launching a real-world doxxing campaign, threatening Aaron's dream and Divya's actual life. They think they can drive her out of the game, but Divya's whole world is on the line. And she isn't going down without a fight. Looking for more from Eric Smith? Don't miss You Can Go Your Own Way! Seller Inventory # 00050090637
Seller: Orion Tech, Kingwood, TX, U.S.A.
hardcover. Condition: Very Good. Seller Inventory # 1335016023-2-38020453
Seller: Reliant Bookstore, El Dorado, KS, U.S.A.
Condition: acceptable. This book is a well used but readable copy. Integrity of the book is still intact with no missing pages. The dust jacket is missing. May have notes or highlighting. Cover image on the book may vary from photo. Ships out quickly in a secure plastic mailer. Seller Inventory # RDV.1335016023.A
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Hardcover. Condition: Fair. No Jacket. Former library book; Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G1335016023I5N10
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Hardback. Condition: Good. "Wonderfully geeky and deeply compassionate." --Marieke Nijkamp, #1 New York Times bestselling author In this charming novel by Eric Smith, two teen gamers find their virtual worlds--and blossoming romance--invaded by the real-world issues of trolling and doxing in the gaming community. We all need a place to escape the real world. For Divya and Aaron, it's the world of online gaming. While Divya trades her rising-star status for sponsorships to help her struggling single mom pay rent, Aaron plays as a way to fuel his own dreams of becoming a game developer--and as a way to disappear when his mom starts talking about medical school. After a chance online meeting, the pair decides to team up. But they soon find themselves the targets of a group of internet trolls, who begin launching a real-world doxxing campaign, threatening Aaron's dream and Divya's actual life. They think they can drive her out of the game, but Divya's whole world is on the line. And she isn't going down without a fight. Looking for more from Eric Smith? Don't miss You Can Go Your Own Way! Seller Inventory # CIN1335016023G
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Hardback. Condition: Very Good. "Wonderfully geeky and deeply compassionate." --Marieke Nijkamp, #1 New York Times bestselling author In this charming novel by Eric Smith, two teen gamers find their virtual worlds--and blossoming romance--invaded by the real-world issues of trolling and doxing in the gaming community. We all need a place to escape the real world. For Divya and Aaron, it's the world of online gaming. While Divya trades her rising-star status for sponsorships to help her struggling single mom pay rent, Aaron plays as a way to fuel his own dreams of becoming a game developer--and as a way to disappear when his mom starts talking about medical school. After a chance online meeting, the pair decides to team up. But they soon find themselves the targets of a group of internet trolls, who begin launching a real-world doxxing campaign, threatening Aaron's dream and Divya's actual life. They think they can drive her out of the game, but Divya's whole world is on the line. And she isn't going down without a fight. Looking for more from Eric Smith? Don't miss You Can Go Your Own Way! Seller Inventory # CIN1335016023VG
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 38379503-6
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 18521547-6
Seller: Half Price Books Inc., Dallas, TX, U.S.A.
hardcover. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_480298023