The premiere book on getting started with Maya 2014
Whether you′re just beginning, or migrating from another 3D application, this step–by–step guide is what you need to get a good working knowledge of Autodesk Maya 2014. Beautifully illustrated with full–color examples and screenshots, Autodesk Maya 2014 Essentials explains the basics of Maya as well as modeling, texturing, animating, setting a scene, and creating visual effects. You′ll absorb important concepts and techniques, and learn how to confidently use Maya tools the way professionals do.
Each chapter includes fun and challenging hands–on projects, which you can do as you go using the downloadable files from the book′s website. They include starting and ending files, so you can compare your results to how professionals do the projects. This information–packed Autodesk Official Press book also helps you prepare for the Autodesk Maya 2014 certification exams.
Get firsthand experience with Maya 2014, as well as an initial start on preparing for the Autodesk Maya 2014 Certified Professional exam, with Autodesk Maya 2014 Essentials.
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Learn Maya Quickly and Easily
Featuring step–by–step tutorials, full–color illustrations, and hands–on exercises, this practical guide gets you up to speed on core Maya topics such as modeling, texturing, animating, rigging, lighting, rendering, and setting a scene. You′ll develop real–world skills, get comfortable with Maya workflows, and increase your productivity, whether you′re new to Maya or migrating from another 3D application. And, not only does this book thoroughly cover the fundamentals of Autodesk Maya, it also gives you a good start in preparing for the Autodesk Maya 2014 Certified Professional exam.
Learn these Autodesk Maya essentials and more:
Model, rig, and animate a character
Build a set, apply surfaces, and light the scene
This striking Essentials book features:
Paul Naas is a professional animator and educator. He runs the Multimedia and Computer Graphics program at Canada College in Redwood City, California, and has done animation work for companies such as Disney, Cisco, bZillions/C2 Gaming, and the Children′s Discovery Museum. He is also a professional cartoon artist. Paul has a Master of Fine Arts in Animation from the Academy of Art University, San Francisco.
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