Accessible guide to writing good, clear, correct code without stress, aimed at students on early programming courses.
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Perdita Stevens is a professor at the University of Edinburgh and has taught programming and software engineering in many languages to students ranging from first-year undergraduates to established professional software developers. She previously co-authored Using UML: Software Engineering with Objects and Components (1998) and received a 10-year Most Influential Paper award and a Best Paper award at the MODELS conference in 2017 for her work on bidirectional transformations.
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Paperback. Condition: New. Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs. Seller Inventory # LU-9781108789875
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Paperback. Condition: New. Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs. Seller Inventory # LU-9781108789875
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Paperback. Condition: new. Paperback. Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs. This accessible, visually engaging book is mainly for students in Higher or Further Education taking early programming courses (computer science students and others). It teaches the fundamental skills that apply to any programming language, yet are usually not explicitly covered in programming courses. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781108789875