This book offers a thorough exploration of interaction design by examining various technologies,
interaction techniques, styles, and devices.
This book
• Assists readers in acquiring a deep understanding of diverse ways humans interact with
computer technologies and in selecting the most suitable approach for various interactive
scenarios.
• Introduces cutting‑edge interaction techniques, including multimodal and gesture‑based
interaction, wearables, haptic, speech and sound‑based interaction, embodied interaction,
and more.
• Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,
brain‑computer interfaces, affective computing and Extended Reality.
This book will appeal to individuals interested in Human-Computer Interaction research and
applications.
"synopsis" may belong to another edition of this title.
Constantine Stephanidis is Professor at the Department of Computer Science of the University of Crete, past Director of the Institute of Computer Science of FORTH and Founding Head of its Human-Computer Interaction (HCI) Laboratory and its Ambient Intelligence Program. He has been the Principal Investigator for over 180 European Commission, National and Industry funded projects. He is the founding editor of the International Journal Universal Access in the Information Society, co-editor of the International Journal of Human-Computer Interaction and General Chair of the HCI International Conference. He is the President of the Council for Research and Innovation of the Region of Crete and the President of the Hellenic National Accessibility Authority.
Gavriel Salvendy is University Distinguished Professor at the College of Engineering and Computer Science at the University of Central Florida and Founding President of the Academy of Science, Engineering, and Medicine of Florida. He is Professor Emeritus of Industrial Engineering at Purdue University and Chair Professor Emeritus and Founding Head of the Department of Industrial Engineering at Tsinghua University, Beijing, P.R. China. He is a member of the National Academy of Engineering and the recipient of the John Fritz Medal, which is frequently referred to as the Nobel Prize in Engineering. He is the Founding Editor of the International Journal of Human-Computer Interaction and the Founder of the International Conference on Human-Computer Interaction – now in its 40th year.
"About this title" may belong to another edition of this title.
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Paperback. Condition: new. Paperback. This book offers a thorough exploration of interaction design by examining various technologies,interaction techniques, styles, and devices.This book Assists readers in acquiring a deep understanding of diverse ways humans interact withcomputer technologies and in selecting the most suitable approach for various interactivescenarios. Introduces cuttingedge interaction techniques, including multimodal and gesturebasedinteraction, wearables, haptic, speech and soundbased interaction, embodied interaction,and more. Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,braincomputer interfaces, affective computing and Extended Reality.This book will appeal to individuals interested in Human-Computer Interaction research andapplications. The text presents an in-depth analysis of the issues, trade-offs, and design challenges for every interaction style, with an emphasis on the context of use. It will serve as an ideal text for students, professionals, and researchers in the fields of ergonomics, human factors, human-computer interaction, and computer engineering. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781032791371
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Paperback. Condition: new. Paperback. This book offers a thorough exploration of interaction design by examining various technologies,interaction techniques, styles, and devices.This book Assists readers in acquiring a deep understanding of diverse ways humans interact withcomputer technologies and in selecting the most suitable approach for various interactivescenarios. Introduces cuttingedge interaction techniques, including multimodal and gesturebasedinteraction, wearables, haptic, speech and soundbased interaction, embodied interaction,and more. Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,braincomputer interfaces, affective computing and Extended Reality.This book will appeal to individuals interested in Human-Computer Interaction research andapplications. The text presents an in-depth analysis of the issues, trade-offs, and design challenges for every interaction style, with an emphasis on the context of use. It will serve as an ideal text for students, professionals, and researchers in the fields of ergonomics, human factors, human-computer interaction, and computer engineering. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Seller Inventory # 9781032791371
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