The Game Inventor's Guidebook - Softcover

Tinsman, Brian

 
9780873495523: The Game Inventor's Guidebook

Synopsis

For aspiring game inventors, avid players and game enthusiasts, this reference book has no equal. This practical how-to guide explains the step-by-step process inventors follow to publish role-playing games, collectible card games, miniature games and board games. The author presents helpful tips to aid in game invention and design and business advice on selling, manufacturing, distributing, retailing, marketing and self-publishing games. Other unique reference features include successful game inventor interviews; frequently asked questions; publisher, distributor and broker contacts; trade show information; and sample documents.

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About the Author

Brian Tinsman is the concept acquisitions lead for Wizards of the Coast, the world's largest hobby game company, for which he reviews about 150 game submissions a year. As a professional game inventor Tinsman has also designed or contributed to more than 20 published products, including role-playing games, family games, strategy games and trading card games. Throughout his career, he has spoken with hundreds of inventors and dozens of publishers about the challenges involved in getting a game to market.

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Other Popular Editions of the Same Title

9781600374470: The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

Featured Edition

ISBN 10:  1600374476 ISBN 13:  9781600374470
Publisher: Morgan James Publishing, 2008
Softcover