This text provides a discussion of geometrical investigation aided by a computer. Although the book begins with an introduction to one particular software package - Cabri-Geometre - to which it refers throughout, most of the activities suggested should be of interest to users of other software packages such as Geometer's Sketchpad and Geometry Inventor. The topics covered in depth are: learning geometry through interactive construction; creating macros; discovering theorems; loci; symmetry; geometrical microworld design; isoperimetric problems; and transformation. This volume also includes 20 problems to investigate. The book contains over 900 geometrical diagrams and hundreds of ideas for investigation are to be found throughout its pages. Associated with the book is a disk (MS-DOS or Macintosh formats) containing over 400 Cabri-Geometre figures and macros designed to illustrate the contents of the book and to aid personal exploration and extension. The book should be of interest to teachers of mathematics in schools, to those involved with pre-service or in-service teacher education, and to mathematics lecturers in universities and colleges.
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