1.Introduction.- Overall View.- Motivations.- Objectives.- Technical and Architectural Aspects.- Structure of the Book.- 2.State of the Art in Migration.- Introduction to Migration Frameworks.- Support for Application Migration.- Middleware Support for Migration.- Network Mobility Support for Migration.- Context Support for Migration.- Migratory Services for Games.- Advances over the State of the Art.- Advances in Migratory User Interfaces.- Advances in the Migration of the Application Logic.- Summary of Main Advances over the State of the Art.- 3.Migration Opportunities.- Setting the Scene.- Multiscreen Ambition.- Migration Platform Value Chain.- 4.The OPEN Migration Platform Architecture.- The Concept of Migration.- The Advantages of the OPEN Approach.- Architectural Overview of the OPEN Platform.- Making Applications OPEN-Aware.- The OPEN Adaptors.- Client and Server Side Applications.- Partial Migration.- Platform Communication: The OPEN Dispatchers.- Communication Models.- OPEN Platform Architecure.- OPEN Interfaces.- Interface Design Philosophy.- Ensuring Data Consistency.- Conclusions.- 5.User Interface Migration based on the Use of Logical Descriptions.- Introduction.- Architecure.- OPEN Platform Integrated Orchestration.- Stand-alone Web Migration Orchestration.- An Application Example of Total Web Migration.- An Application Example of Partial Web Migration.- Usability Evaluation.- Technical Migration Evaluation.- Considerations and Open Issues.- 6.Service Migration Network Support.- Network and Deployment Scenarios.- Network Domain and Entities.- Deployment Scenarios.- Overview of the Network Support.- Migration Orchestration and Orchestation Procedure.- Context Management.- Internal Structure, Architecure and Interaction.- Internal Structure and Architecture.- Interaction with the Context Management Framework.- Adapting the Context Management Framework.- Trigger Detection and Management.- Manual Migration Triggering.- Automatic Migration Triggering.- Score-based Trigger Decision Approach.- Model-based Trigger Decision Approach.- Mobility Support.- Requirements for Mobility Support Module.- Terminal Mobility.- The Mobile Internet Protocol.- The Mobile Stream Control Transmission Protocol.- SIP.- Comparison of Terminal Mobility Approaches.- Session Mobility.- Mobile IP for Session Mobility.- Architecture of Mobility Support Module.- 7.Dynamic Reconfiguration of Application Logic during Application Migration.- Introduction.- The Application Logic Reconfiguration Module.- ALR Application Components.- Application Logic Specification and Reconfiguration.- Related Work.- Conclusions and Future Work.- 8.Design and Development of a Migratory Application based on OPEN Migration Service Platform.- Introduction.- Aspects of Migratory Application.- Guidelines for Making an Application OPEN-Compliant.- Application Logic.- User Interface.- Network.- Context.- Policy.- Perception and Awareness of the Migration Process.- An Example of a Migratory Application: The Social Game.- Scenario.- Description.- Aspects.- Architecture.- Examples of Migration.- Conclusions.- 9.Next-Generation Migratory Emergency Management Application.- Introduction.- Motivating Example.- Requirements.- Agile User Interfaces.- Agile User Interfaces Implemented.- Agile User Interfaces Evaluated.- Related Work.- Conclusions and Future Work.- 10. Integration of User Interface and Application Logic Reconfiguration: An Example in the Game Domain.- Introduction.- Description of the PacMan Game.- Migration and the Main Architecture of the PacMan Game.- Application Logic Reconfiguration.- User Interface Migration.- State Persistence.- Integration of the User Interface Migration and Application Logic Reconfiguration.- Advantages of the OPEN Migration Platform.- Conclusions.- 11.The Usability Evaluation and the Programmability Assessment of Migration.- What does Testing a Migratory Middleware Platform Mean?.- Usability.- The ISO Definition of Usability.- Programmab
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Ubiquitous environments should provide users with the ability to freely move about while interacting through a variety of interactive devices (including cell phones, PDAs, desktop computers, digital television sets, and intelligent watches) without losing continuity. A big source of frustration for users is having to start a session over again from the beginning at each interaction device change. Migratory interactive services can overcome this limitation and support continuous task performances with the ability to adapt to the changing context of use.
This comprehensive review with chapters written by authors working in various academic and industrial centres opens with an overview of what to migrate and what adaptation opportunities are available from a mobile operator perspective, before outlining the state-of-the-art from various perspectives. This sets the scene for more detailed coverage of the design of platforms and tools able to support migration, distinguishing between the support for user interfaces, networks and protocols, and application logic. Applications for migration, games and emergency scenarios are outlined, and the book concludes with an assessment of usability and programmability in migratory interactive applications.
Researchers in pervasive information systems and ubiquitous environments, HCI, user interfaces, software engineering, middleware, programming and operating systems, as well as interactive service developers and providers for ubiquitous environments will find much to interest and inspire them in this book.
Fabio Paterṇ received his Degree in Computer Science from the University of Pisa (Italy) and his Ph.D. in Computer Science from the University of York (UK). Since 1986 he has been working at the C.N.R. in Pisa, currently at ISTI, where he is Research Director and Head of the Laboratory on Human Interfaces in Information Systems. In recent years, his research interests have broadened to include Ubiquitous Interfaces, Methods and Tools for Multimodal User Interface Design and Evaluation, Accessibility, User Interfaces for Mobile Devices, Model-Based Design of Interactive Systems, End-User Development, and Design of User Interfaces for Safety Critical Interactive Systems. He has published over one hundred and seventy papers in refereed international conferences or journals. He is the author of the book on Model-Based Design and Evaluation of Interactive Applications (widely cited in the scientific literature). He has been the scientific coordinator of five EU projects ( MEFISTO, GUITARE, EUD-Net, CAMELEON, OPEN) and one of the main investigators in several others (such as ADVISES, MAUSE, SIMILAR, SERVFACE, SERENOA). He has been a member of the Steering Committee of the SIMILAR EU Network of Excellence on Multimodal Interfaces.
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