Playing the Past brings together an eclectic group of young scholars to examine the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. By focusing on specific games (e.g., Ms. Pac-Man and JFK: Reloaded), historical periods and media ecologies, these essays collectively take an in depth look at the related topics of nostalgia for classic gaming, gaming and histories of other media, and representations of real history in video games.
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Laurie N. Taylor, PhD, researches video games and digital media at the University of Florida. Her articles have appeared in Game Studies: The International Journal of Computer Game Research, Media/Culture, Computers and Composition Online and Works & Days. Zach Whalen, a PhD Fellow at the University of Florida, edits the game studies blog Gameology.org and is Production Editor for ImageTexT: Interdisciplinary Comics Studies.
An eclectic group of scholars examines the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture.
"About this title" may belong to another edition of this title.
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Condition: New. KlappentextrnrnAn eclectic group of scholars examines the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. Seller Inventory # 808038810
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Buch. Condition: Neu. Neuware - Playing the Past brings together a group of interdisciplinary scholars to examine the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. The scope of these related concepts moves from the personal to the cultural, and essays in this collection address video game nostalgia as both an individual and societal phenomenon, connecting the fond memories many of us have of classic gaming to contemporary representations of historical periods and events in video games. From Ms. Pac-Man and Space Invaders to Call of Duty and JFK: Reloaded, the games many of us have played since childhood inform how we see the world today, and the games we make and play today help us communicate ideas about real world history. By focusing on specific games, historical periods and media ecologies, these essays collectively take an in depth look at the related topics of nostalgia for classic gaming, gaming and histories of other media, and representations of real history in video games. Seller Inventory # 9780826516008