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Introduction to the Theory of Games: Concepts, Methods, Applications: 32 (Nonconvex Optimization and Its Applications, 32) - Hardcover

 
9780792357759: Introduction to the Theory of Games: Concepts, Methods, Applications: 32 (Nonconvex Optimization and Its Applications, 32)
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Game theory, defined in the broadest sense, is a collection of mathematical models designed for the analysis of strategic aspects of situations of conflict and cooperation in a broad spectrum of fields including economics, politics, biology, engineering, and operations research. This book, besides covering the classical results of game theory, places special emphasis on methods of determining `solutions' of various game models. Generalizations reaching beyond the `convexity paradigm' and leading to nonconvex optimization problems are enhanced and discussed in more detail than in standard texts on this subject. The development is theoretical-mathematical interspersed with elucidating interpretations and examples.
Audience: The material in the book is accessible to PhD and graduate students and will also be of interest to researchers. Solid knowledge of standard undergraduate mathematics is required to read the book.

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  • PublisherSpringer
  • Publication date1999
  • ISBN 10 0792357752
  • ISBN 13 9780792357759
  • BindingHardcover
  • Number of pages352

Other Popular Editions of the Same Title

9789027714046: Introduction to the Theory of Games: 17 (Mathematics and its Applications, 17)

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ISBN 10:  9027714045 ISBN 13:  9789027714046
Publisher: Springer, 1985
Hardcover

  • 9789401087964: Introduction to the Theory of Games: 17 (Mathematics and its Applications, 17)

    Springer, 2013
    Softcover

  • 9781441948113: Introduction to the Theory of Games: Concepts, Methods, Applications: 32 (Nonconvex Optimization and Its Applications, 32)

    Springer, 2010
    Softcover

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