Items related to 3D Studio Max 3.0 Workshop: Beginning with the End...

3D Studio Max 3.0 Workshop: Beginning with the End in Mind - Softcover

Loose, Duane

 
9780789723437: 3D Studio Max 3.0 Workshop: Beginning with the End in Mind

Synopsis

3D Studio Max 3.0 Workshop takes the approach of "beginning with the end in mind." This book teaches you 3D Studio Max basic design principles, as well as techniques for getting ideas out of your brain onto your computer screen. Chapters include information on backgrounds, set design and modeling, props and secondary scene elements, camera set-up and movement, and lighting. You'll also learn innovative techniques for creating 3D depth, texturing & reflection, specific material development, and dirt, wear and tear, smoke, water and other special effects, and character design and animation. Other topics covered include video post-production, making a demo reel, and getting a job as a CGI artist/animator.

"synopsis" may belong to another edition of this title.

About the Author

Duane Loose is the Supervising Art Director for Creative Capers Entertainment, a Southern California company that creates and produces original content for film, television and game/interactive companies worldwide. A leader in animation and CGI, the company works with clients such as Disney, Nickelodeon, Warner Brothers, Dreamworks/SKG, and Sony Entertainment, billing itself as "the best kept secret in Hollywood".

From the Back Cover

3D Studio Max 3.0 Workshop takes the approach of "beginning with the end in mind." This book teaches you 3D Studio Max basic design principles, as well as techniques for getting ideas out of your brain onto your computer screen. Chapters include information on backgrounds, set design and modeling, props and secondary scene elements, camera set-up and movement, and lighting. You'll also learn innovative techniques for creating 3D depth, texturing & reflection, specific material development, and dirt, wear and tear, smoke, water and other special effects, and character design and animation. Other topics covered include video post-production, making a demo reel, and getting a job as a CGI artist/animator.

"About this title" may belong to another edition of this title.