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A comprehensive tutorial on using the WinG library details all the techniques involved in developing commercial grade games including high-speed bitmap graphics, smooth animation, digital sound, and more, and features a CD with source code and functional versions of games. Original. (Advanced).
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Book Description Que Pub 1995-01-01, 1995. Paperback. Condition: New. 0789700603 Please allow 4 - 14 business days for Standard shipping, within the US. Seller Inventory # XM-0789700603