Items related to Flash MX Motion Graphics

Flash MX Motion Graphics - Softcover

Euna, Seol

 
9780782141252: Flash MX Motion Graphics

Synopsis

Flash MX Motion Graphics covers a variety of motion graphic techniques, taking you from planning and gathering materials through executing, fine–tuning, and adjusting the finished piece. It also features interviews with 10 Flash artists from around the world, including Hillman Curtis, Eric Jordan, and Todd Purgason.
This book focuses on skills to harness motion graphics in Flash MX, including:
∗ Digitizing video, and capturing, saving, and editing sound
∗ Incorporating text animation and bitmap images
∗ Working around constraints such as file sizes and the limitations of the computer screen
∗ Adding interactive elements
∗ Using Photoshop and 3D programs to create background images
The author′s website, www.seoleuna.com, experiments with the various interactive possibilities of Flash and motion graphics and is featured throughout the book. It′s based on the concept of introducing an off–line exhibition to the Internet, which serves as a personal exhibition space for Seol Euna.

"synopsis" may belong to another edition of this title.

About the Author

Seol Euna is a celebrated Web designer specializing in Flash motion graphics. Awards include: winning the 2nd Annual Korean Homepage Design Exhibition, winning the 1st Annual International Digital Art Festival (IDAF), being the final participant for the Macromedia Web Contest, being a finalist in the Motion Graphics division at the San Francisco Flash Film Festival 2001. Her work can be seen on her site: www.seoleuna.com.

From the Back Cover

Flash MX Motion Graphics covers a variety of motion graphic techniques, taking you from planning and gathering materials through executing, fine–tuning, and adjusting the finished piece. It also features interviews with 10 Flash artists from around the world, including Hillman Curtis, Eric Jordan, and Todd Purgason.

This book focuses on skills to harness motion graphics in Flash MX, including:

  • Digitizing video, and capturing, saving, and editing sound
  • Incorporating text animation and bitmap images
  • Working around constraints such as file sizes and the limitations of the computer screen
  • Adding interactive elements
  • Using Photoshop and 3D programs to create background images
The author s website, www.seoleuna.com, experiments with the various interactive possibilities of Flash and motion graphics and is featured throughout the book. It s based on the concept of introducing an off–line exhibition to the Internet, which serves as a personal exhibition space for Seol Euna.

"About this title" may belong to another edition of this title.